Gloom(Weekly Game Jam 147)
WELCOME TO GLOOM
This is a game I made for the Weekly Game Jam 147, the theme was: 'Invisible'.
The theme interpretation:
The goal in this game is to get back the light which was stolen and to enlighten every place a bit at a time. It's a 2d Platformer, you are the only light(the enemies have a small red light but it's just to make them stand out from the backgorund), the platforms are invisible, and they become visible only when you land on them, red arrows indicate that a platform is near you, but you have no saying on how big they are.
This is a Game Jam game, but if you have any suggestions on how to improve it I'll be happy to read them and add them to the game
Travel through levels as a cute character, avoid enemies, enlighten the world, and most importantly have fun!!
CHECK OUT MY YOUTUBE CHANNEL: https://www.youtube.com/channel/UC5N3BUnRJkxOuKvkIFq0E9A?view_as=subscriber
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Gabriele Muratori |
Genre | Platformer |
Made with | Unity |
Tags | 2D, 2d-platformer, My First Game Jam, Perma Death, Pixel Art, Unity |
Comments
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Great game, smart interpretation of the theme of the game jam.
Really cool game, really good pacing, especially for only being made in one week, very talented developer.
Thank you
I agree